minecraft_servers: Contains images for Minecraft servers.For every server a folder has to be created. The directory name should be lowercase and not contain any special characters (no URL/domain!).
Important: The directory MUST match the
server_nameproperty in the manifest.json.
For a server to get accepted, it should already be released and publicly available! Servers in maintenance will be declined.
A folder can contain the following files (*required):
icon.png*: An icon, mostly the favicon or the Minecraft server icon. (256 x 256)logo.png: The logo of the server. Mostly a more detailed image. (128-256 x 256-512)background.png: Mostly a screenshot of the lobby of the server. Should look good when overlaid with the logo.png
. Example background.png (1280 x 720)icon@2x.png*: hDPI version of icon.png (512 x 512)logo@2x.png: hDPI version of logo.png (256-512 x 512-1024)background@2x.png: hDPI version of background.png (1920 x 1080)banner.png This banner image will be shown in future versions of LabyMod above the player list (tab), this can currently be achieved also via the LabyMod server API. (aspect ratio 5:1, max 1280 x 256)manifest.json*: Information for minecraft server. See example manifest.jsonA folder can also contain a gamemodes-folder in it, that contains gamemode icons for LABY.net.
/minecraft_servers/{server_name}/gamemodes/{gamemode_key}/icon.png (512 x 512)All images must have the following requirements:
Additional to the general image requirements listed above, for the icon image, the following requirements are applied as well:
Additional to the general image requirements listed, for the logo image, the following requirements are applied as well:
